1.   | Individual practice design tasks and write-up 3 x fortnightly with theory based on weekly worksheets including collated report for final summary (2500-3000 words) | 30% | - 1 - Understand and apply interactive design principles to software development.
- 2 - Demonstrate mastery of the design lifecycle through collaboratively developing an idea from a concept to a working prototype.
- 5 - Use a variety of reflective strategies to appropriately communicate knowledge in Human Computer Interaction Design to expert and non-expert stakeholders.
|
2.   | Portfolio presentation for group project with 2 x fortnight reports collated in portfolio and final summary report on application of theory (7000 words) plus team oral presentation (30 minutes per group) | 50% | - 1 - Understand and apply interactive design principles to software development.
- 2 - Demonstrate mastery of the design lifecycle through collaboratively developing an idea from a concept to a working prototype.
- 3 - Identify suitable and ethical methods to evaluate the user experience within the development of a design prototype.
- 4 - Demonstrate effective communication techniques to reach and maintain a mutual understanding and common goal within a team design context.
|
3.   | Reflection after final presentation on individual learning in unit (800-900 words) | 20% | - 1 - Understand and apply interactive design principles to software development.
- 5 - Use a variety of reflective strategies to appropriately communicate knowledge in Human Computer Interaction Design to expert and non-expert stakeholders.
|